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Game Talk

Assassin's Creed 3: The good, the bad and the glitchy

Steve BlomkampJustin Tan
Nov 22nd, 2012

When Ubisoft first announced Assassin's Creed 3, and the tentative snippets of an entirely new setting were revealed, I breathed a heavy sigh of relief.

Assassin's Creed as a series always captivated my excitement and imagination. The core concept, that of exploring one's genetic memories to live through the trials and tribulations of our ancestors during historical times in order to thwart a centuries old conspiracy carried out by the Knights Templar, was utterly fascinating and fresh in a market dominated by clunky Space Marines with overly gruff demeanours.


So where were we?

Dishonored: Steampunk action at its best

Steve Blomkamp
Oct 23rd, 2012

Do you like being a sneaky bastard? If expertly outwitting opponents with reality-bending powers in a world shaped by your every action sounds appealing to you, then I assure you, the game Dishonored might just be the game for you.

Dishonored, a single player only, first-person action/stealth hybrid, is the latest game from Arkane Studios. Some of Arkane’s previous credits include contributions to Bioshock 2, and is staffed by veterans from games like legendary classics Thief and Deus Ex. If you’re familiar with those games, you know you have a lot to get excited about here. Dishonored goes out of its way to take pages from these genre classics and, thankfully, do an amazing job of its own.

X-Com-Enemy Unknown has old-school appeal: review

Justin Tan
Oct 15th, 2012

Steve lay dead at my feet, the smoking ruin of what used to be his head flopped around like a rag doll.  He had one finger pointing up at me still, a posthumous accusation of poor battlefield tactics.  I had tried to avenge his death and my laser gun spat red, fiery streaks at the monster, but it wasn’t enough.  The alien horror stalked on, unfazed - a giant green armoured beast of a thing, roaring like a maddened gorilla it raised it’s plasma weapon and fired.  There was nothing I could do, it wasn’t my turn.

Borderlands 2: blissful pandemonium

Steve BlomkampJustin Tan
Sep 27th, 2012

It's hard to find one description that encapsulates the overall experience of Borderlands 2, a summation of what you can expect from Gearbox Software’s latest first-person shooter/role-playing hybrid game.  

Guild Wars 2 review

Justin TanSteve Blomkamp
Sep 12th, 2012

Guild Wars 2: one of the most anticipated games of the year

"There's something in the water...!" exclaims a frightened villager. I look out to the shoreline, where some gigantic shadow swirls ominously. The waters churn and moments later, a zombified dragon the size of a 747 airplane bursts forth, roaring and showering us adventurers with chunks of what can only be described as zombie dragon flesh. The ground shakes when the dragon lands and more diabolical shapes rise out of the water, among them a small army of zombie pirates clambering their way towards the helpless village behind us. The only thing that stands in their way are a handful of rag tag adventurers whose last notable activity was figuring out which pair of leather pants matched their boots.

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