full indie

I Am a Gamer: Jamming to develop a video game with a strong female lead

An inside look at the iamagamer 48hr game jam that challenged developers to make strong female leads. I was a jammer and our team won a prize.

Iamagamer organizer Kimberly Voll rallies support for strong female leads in video games

Independent game developers will join together and create games that feature strong female leads at a 48-hr game jam at the Centre of Digital Media in Vancouver.